The Quadratic Formula
A quadratic equation has the form ax² + bx + c = 0, where a ≠ 0. The solutions (roots) are found using the quadratic formula.
x = (−b ± √(b² − 4ac)) / 2a
Discriminant D = b² − 4ac
Discriminant D = b² − 4ac
Types of Roots (based on Discriminant)
D > 0
Two distinct real roots
D = 0
One repeated real root
D < 0
Two complex roots
The Quadratic Formula Derivation
The quadratic formula is derived by completing the square on the general form ax²+bx+c=0. Understanding the derivation makes the formula far more memorable.
Start: ax² + bx + c = 0
Divide by a: x² + (b/a)x + (c/a) = 0
Complete the square: x² + (b/a)x + (b/2a)² = (b/2a)² − c/a
(x + b/2a)² = (b² − 4ac) / 4a²
x + b/2a = ±√(b² − 4ac) / 2a
x = (−b ± √(b² − 4ac)) / 2a
Divide by a: x² + (b/a)x + (c/a) = 0
Complete the square: x² + (b/a)x + (b/2a)² = (b/2a)² − c/a
(x + b/2a)² = (b² − 4ac) / 4a²
x + b/2a = ±√(b² − 4ac) / 2a
x = (−b ± √(b² − 4ac)) / 2a
The Discriminant — Nature of Roots
The discriminant D = b² − 4ac tells you everything about the nature of the solutions before solving:
| Discriminant D | Nature of Roots | Graph | Example |
|---|---|---|---|
| D > 0 | Two distinct real roots | Crosses x-axis twice | x²−5x+6=0 → x=2,3 |
| D = 0 | One repeated real root | Touches x-axis once | x²−4x+4=0 → x=2 |
| D < 0 | Two complex conjugate roots | Never crosses x-axis | x²+x+1=0 → complex |
Sum and Product of Roots
For ax²+bx+c=0 with roots x₁ and x₂ (Vieta's formulas):
Sum of roots: x₁ + x₂ = −b/a
Product of roots: x₁ × x₂ = c/a
Example: x²−5x+6=0 → Sum=5=5/1 ✓, Product=6=6/1 ✓
Product of roots: x₁ × x₂ = c/a
Example: x²−5x+6=0 → Sum=5=5/1 ✓, Product=6=6/1 ✓
Worked Examples
Example 1: Two Real Roots
x² − 7x + 10 = 0 → a=1, b=−7, c=10
D = 49 − 40 = 9 > 0 (two real roots)
x = (7 ± √9)/2 = (7 ± 3)/2
x₁ = 5, x₂ = 2
D = 49 − 40 = 9 > 0 (two real roots)
x = (7 ± √9)/2 = (7 ± 3)/2
x₁ = 5, x₂ = 2
Example 2: Complex Roots
x² + 2x + 5 = 0 → D = 4 − 20 = −16 < 0
x = (−2 ± √(−16))/2 = −1 ± 2i
x = (−2 ± √(−16))/2 = −1 ± 2i
Real-World Applications
- Projectile motion: Time to hit the ground: 0 = h + vt − ½gt² is a quadratic in t
- Area problems: "A rectangle is 3 m longer than it is wide, with area 40 m²" → x(x+3)=40 → x²+3x−40=0
- Physics: Finding equilibrium points, circuit analysis (RLC circuits)
- Economics: Break-even analysis, profit maximization (vertex of parabola)